BEKIROV, A.; VAILLANCOURT, T. How Digital Hybridization Creates New Performance Practices: The Case of Alternate Virtuality Games. AN-ICON. Studies in Environmental Images [ISSN 2785-7433], [S. l.], v. 2, n. II, 2023. DOI: 10.54103/ai/19908. Disponível em: https://riviste.unimi.it/index.php/anicon/article/view/19908. Acesso em: 9 may. 2024.