AN-ICON – An-Iconology: History, Theory, and Practices of Environmental Images (ERC Advanced Project – European Union Horizon 2020 research and innovation programme)

Authors

  • Barbara Grespi University of Milan

DOI:

https://doi.org/10.54103/2036-461X/20560

Author Biography

Barbara Grespi, University of Milan

Barbara Grespi is Associate Professor at the Department of Philosophy “Piero Martinetti” of the University of Milan, where she teaches Media Archaeology and Theories of the Image in Motion. Her research has investigated on different levels the non-ocularcentric dimensions of optical media, such as photography, cinema and recently the extended realities. Her focus has been for a long time on gestures and their crucial role of interface between the body and media technologies. Her most recent publications include Il cinema come gesto (2017), Figure del corpo (2019), Harun Farocki (co-ed. 2017), Bodies of Stone in the Media, Visual Culture, and the Arts (co-ed. 2020). She is editor of the journal “Cinema & Cie” and affiliated member of the ERC project: AN-ICON. An-iconology: history, theory, and practices of environmental images.

References

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Cavaletti, Federica. 2021. “Virtual Reality as A Time-Dissolving Machine in Distressing Medical Treatments. Current Perspectives and Future Directions,” Reti, Saperi, Linguaggi 1: 155–176.

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Conte, Pietro, and Lambert Wiesing, eds. 2022. AN-ICON. Studies in Environmental Images 1 (II) “Just an illusion? Between simulation, emulation, and hyper-realism”.

Costella, Alessandro. 2023. “Forare la superficie. Storia e archeologia dell’interfaccia trasparente.” In Immersioni quotidiane. Vita ordinaria, cultura visuale e nuovi media, edited by Federica Cavaletti, Filippo Fimiani, Barbara Grespi, and Anna Chiara Sabatino, 209–221. Milan: Meltemi.

Dalmasso, Anna Caterina. 2022. “Calco mobile. La costruzione del reale nelle produzioni di non-fiction immersiva,” PHILM. Rivista di Filosofia e Cinema 1: 111–130.

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Grespi, Barbara. 2022. “Passing through. Gesture interfaces in virtual reality,” Imago. Studi sul cinema e i media 23: 11–124.

Grossi, Giancarlo. 2021. La notte dei simulacri. Sogno, cinema, realtà virtuale. Monza: Johan & Levi.

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Pinotti, Andrea. 2021. Alla soglia dell’immagine: Da Narciso alla realtà virtuale. Turin: Einaudi.

Pinotti, Andrea. 2020. “Towards an-iconology: the image as environment,” Screen 61 (4): 594–603.

Pirandello, Sofia. 2020. “A Journey into Artworks: Storytelling in Augmented Reality and Mixed Reality,” Cinergie – Il cinema e le altre arti 19: 135–145.

Terrenghi, Ilaria, and Andrea Garavaglia. 2022. “Development of experiential learning, modelling, and repetition processes in Virtual Reality applications. Theoretical analysis and didactic implications.” In 4th International Conference on Higher Education Learning Methodologies and Technologies Online, 58–60.

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Published

2023-09-22

How to Cite

Grespi, B. (2023). AN-ICON – An-Iconology: History, Theory, and Practices of Environmental Images (ERC Advanced Project – European Union Horizon 2020 research and innovation programme). Cinéma & Cie. Film and Media Studies Journal, 23(40), 179–182. https://doi.org/10.54103/2036-461X/20560